New Server to Archive our old LAB 601 page
FINALLY MOVING THE OLD LAB 601 WEBSITE TO ARCHIVE.
FINALLY MOVING THE OLD LAB 601 WEBSITE TO ARCHIVE.
How was our week….Awesome! Mike and Ike, Fireworks fail, Hole-in-one, and plenty of trash talking with our friends at Fain & Tripp and lots of good foods from local bistro’s! Hey Donna, i wanna see that Lord of the Rings PEZ set make it’s way in next week.
We’re doing a project right now that needs on-location editorial, nothing new to us, except i’m here this time. We’ve got 2 Avids v6.x running via fibre to one of our Unitys. We’re dealing with multiple shoot crews and various formats from F3, 5D (markIII showing up tomorrow!), 7D, 60D, and gopro s3d with multiple […]
We’ve been hard at work to encode this years festival submissions for the past 3 weeks, and now getting finished! Last year we only did the shorts programs and they were a great viewing experience for festival go’rs and the screenings were great. This year there were over 95% digital submissions either via our high […]
Well February and March have been busy times at the LAB. Our good friends Fain & Tripp were back in to cut some sweet spots for YAMAHA (the best watercraft on water!). Eisenberg Agency was back in for more Comcast spots lensed by DP Matt MacCarthy on ALEXA. We’ve been putting our editorial scalpel to […]
The ATL Film Festival is about to start so check out the programs! Also a small note to filmakers, when you send your submission into a festival on digital media, don’t include personal documents, or COPYRIGHTED PIRATED SOFTWARE ARCHIVES! Support the companies that make your films possible! AVID, ADOBE and all the rest! Nuff Said!
We are excited to announce that our Senoia, GA facility is online and already booking sessions. We will post pictures this next week.
If your are shooting in GA and want to Post here too, no problem, but…. This is our long standing response to the fact that “Post Only” projects cannot qualify for the Tax Incentive programs in GA regarding Editorial and Digital Intermediate and Visual Effects Services. Gaming and Animation projects do not have this restriction, even though […]